|
![](/i/fill.gif) |
"Mahalis" <don### [at] fakey com> wrote in message
news:3ba3ebbe$1@news.povray.org...
> Really? It seemed to me I was getting white mirrors after a few iterations
> (I used reflection 0.975).
That happens because diffuse 0.6, being the default anyway, will saturate
with the mirror pigment after a few bounces of rays.
Bob H.
> "Josh English" <eng### [at] spiritone com> wrote in message
> news:3BA39328.BC5F8772@spiritone.com...
> > Mahalis wrote:
> >
> > > Just wanted to see if POV 3.1 could do the near-endless reflection
thing
> > > between two mirrors...
> >
> > You can, but you need to bump max-trace-level up quite a bit, otherwise
> you
> > get black mirrors after a few iterations.
Post a reply to this message
|
![](/i/fill.gif) |